booster / com.didiglobal.booster.aapt2 / Resources / Attribute / Symbol / Builder / setName

setName

fun setName(value: Reference!): Builder!
fun setName(builderForValue: Builder!): Builder!


          The name of the enum/flag as a reference. Enums/flag items are generated as ID resource
          values.
          
.aapt.pb.Reference name = 3;