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fun equals(other: Any?): Boolean |
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Any comments associated with the enum or flag.
string comment = 2;
fun getComment(): String! |
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Any comments associated with the enum or flag.
string comment = 2;
fun getCommentBytes(): ByteString! |
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static fun getDefaultInstance(): Symbol! |
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fun getDefaultInstanceForType(): Symbol! |
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static fun getDescriptor(): Descriptor! |
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The name of the enum/flag as a reference. Enums/flag items are generated as ID resource
values.
.aapt.pb.Reference name = 3;
fun getName(): Reference! |
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The name of the enum/flag as a reference. Enums/flag items are generated as ID resource
values.
.aapt.pb.Reference name = 3;
fun getNameOrBuilder(): ReferenceOrBuilder! |
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fun getParserForType(): Parser<Symbol!>! |
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fun getSerializedSize(): Int |
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Where the enum/flag item was defined.
.aapt.pb.Source source = 1;
fun getSource(): Source! |
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Where the enum/flag item was defined.
.aapt.pb.Source source = 1;
fun getSourceOrBuilder(): SourceOrBuilder! |
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fun getUnknownFields(): UnknownFieldSet! |
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The value of the enum/flag.
uint32 value = 4;
fun getValue(): Int |
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fun hashCode(): Int |
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The name of the enum/flag as a reference. Enums/flag items are generated as ID resource
values.
.aapt.pb.Reference name = 3;
fun hasName(): Boolean |
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Where the enum/flag item was defined.
.aapt.pb.Source source = 1;
fun hasSource(): Boolean |
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fun internalGetFieldAccessorTable(): FieldAccessorTable! |
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fun isInitialized(): Boolean |
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static fun newBuilder(): Builder!
static fun newBuilder(prototype: Symbol!): Builder! |
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fun newBuilderForType(): Builder!
fun newBuilderForType(parent: BuilderParent!): Builder! |
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fun newInstance(unused: UnusedPrivateParameter!): Any! |
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static fun parseDelimitedFrom(input: InputStream!): Symbol!
static fun parseDelimitedFrom(input: InputStream!, extensionRegistry: ExtensionRegistryLite!): Symbol! |
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static fun parseFrom(data: ByteBuffer!): Symbol!
static fun parseFrom(data: ByteBuffer!, extensionRegistry: ExtensionRegistryLite!): Symbol!
static fun parseFrom(data: ByteString!): Symbol!
static fun parseFrom(data: ByteString!, extensionRegistry: ExtensionRegistryLite!): Symbol!
static fun parseFrom(data: ByteArray!): Symbol!
static fun parseFrom(data: ByteArray!, extensionRegistry: ExtensionRegistryLite!): Symbol!
static fun parseFrom(input: InputStream!): Symbol!
static fun parseFrom(input: InputStream!, extensionRegistry: ExtensionRegistryLite!): Symbol!
static fun parseFrom(input: CodedInputStream!): Symbol!
static fun parseFrom(input: CodedInputStream!, extensionRegistry: ExtensionRegistryLite!): Symbol! |
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static fun parser(): Parser<Symbol!>! |
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fun toBuilder(): Builder! |
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fun writeTo(output: CodedOutputStream!): Unit |