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fun equals(other: Any?): Boolean |
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static fun getDefaultInstance(): Span! |
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fun getDefaultInstanceForType(): Span! |
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static fun getDescriptor(): Descriptor! |
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The first character position this span applies to, in UTF-16 offset.
uint32 first_char = 2;
fun getFirstChar(): Int |
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The last character position this span applies to, in UTF-16 offset.
uint32 last_char = 3;
fun getLastChar(): Int |
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fun getParserForType(): Parser<Span!>! |
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fun getSerializedSize(): Int |
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The name of the tag, and its attributes, encoded as follows:
tag_name;attr1=value1;attr2=value2;[...]
string tag = 1;
fun getTag(): String! |
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The name of the tag, and its attributes, encoded as follows:
tag_name;attr1=value1;attr2=value2;[...]
string tag = 1;
fun getTagBytes(): ByteString! |
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fun getUnknownFields(): UnknownFieldSet! |
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fun hashCode(): Int |
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fun internalGetFieldAccessorTable(): FieldAccessorTable! |
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fun isInitialized(): Boolean |
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static fun newBuilder(): Builder!
static fun newBuilder(prototype: Span!): Builder! |
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fun newBuilderForType(): Builder!
fun newBuilderForType(parent: BuilderParent!): Builder! |
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fun newInstance(unused: UnusedPrivateParameter!): Any! |
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static fun parseDelimitedFrom(input: InputStream!): Span!
static fun parseDelimitedFrom(input: InputStream!, extensionRegistry: ExtensionRegistryLite!): Span! |
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static fun parseFrom(data: ByteBuffer!): Span!
static fun parseFrom(data: ByteBuffer!, extensionRegistry: ExtensionRegistryLite!): Span!
static fun parseFrom(data: ByteString!): Span!
static fun parseFrom(data: ByteString!, extensionRegistry: ExtensionRegistryLite!): Span!
static fun parseFrom(data: ByteArray!): Span!
static fun parseFrom(data: ByteArray!, extensionRegistry: ExtensionRegistryLite!): Span!
static fun parseFrom(input: InputStream!): Span!
static fun parseFrom(input: InputStream!, extensionRegistry: ExtensionRegistryLite!): Span!
static fun parseFrom(input: CodedInputStream!): Span!
static fun parseFrom(input: CodedInputStream!, extensionRegistry: ExtensionRegistryLite!): Span! |
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static fun parser(): Parser<Span!>! |
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fun toBuilder(): Builder! |
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fun writeTo(output: CodedOutputStream!): Unit |